This GM Tips I discuss things to think about when designing a campaign setting based in a Native American/Inuit flavored area. It can be a home brew based in an alternate Earth, or in Golarion, Faerun, Greyhawk, Ghostwalk, or Shadowrun Earth, even a Cypher System or Savage World Deadlands Reloaded system. What are the peoples like? The technology? The development? What would their spirituality be? Their magic?