Have you ever started a new campaign as a GM and have your players shock you by having:
- No background
- One or two dimensional character play
- Classes that in no way will help them with the current campaign
- Min/Maxing of stats and powers that drives you nuts as a GM
- Frustration on your part helping game play go even near to what the party and you want
In this new GM Tips video, I discuss several points about how we as GMs can help players with the character creation. So often, we may try to help, but not provide truly effective areas that will benefit a player’s idea or concept for their character design.